CrewConnect
Built for Construction
Modernize Your Workforce Management
The all-in-one platform for time tracking, safety compliance, and crew management. Built by construction professionals, for construction professionals.
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10K+
Active Workers
500+
Companies
99.9%
Uptime
TRUSTED BY CONSTRUCTION LEADERS
BuildRight Co.
Apex Construction
Summit Builders
Cornerstone Inc.
Pacific Contractors
PROJECT OVERVIEW
What CrewConnect Is
A high-level overview of the project, the problem it solves, and why it matters.
The Project
CrewConnect is a construction workforce management platform designed to streamline field operations. It brings together time tracking, crew coordination, safety workflows, and project visibility into a single system.
The Problem
Many construction teams still rely on paper processes, disconnected tools, and manual reporting for tracking labor, safety, and project activity. This creates inefficiencies, delays, and reduced visibility for managers.
Our Solution
CrewConnect centralizes these workflows in one platform, making it easier to manage crews, collect field data, track work in real time, and support more accurate project decision-making.
HOW IT WORKS
Up and Running in Minutes
Get your entire crew connected in three simple steps
01
Create Your Account
Sign up in minutes. Add your company details and invite your team.
02
Set Up Projects
Configure job sites, cost codes, and geofencing boundaries.
03
Start Tracking
Your crew clocks in with GPS verification. Data syncs in real-time.
WHY CREWCONNECT
The Old Way vs. The New Way
Before CrewConnect
Paper timesheets
Manual payroll entry
Guessing job costs
Lost safety reports
With CrewConnect
Digital GPS-verified clock-in
Automated payroll export
Real-time cost tracking
Digital safety compliance
TECHNOLOGY
How We Built CrewConnect
Our project combines a modern frontend, mapping tools, a backend server, and a relational database.
Frontend
We built the user interface using React with Expo and React Native, allowing us to create a responsive cross-platform experience for both web and mobile-focused workflows.
Mapping
Mapbox GL powers our map features, including location-based job site interactions and GPS-related functionality used throughout the platform.
Backend
Our backend server is built with Node.js, which handles application logic, data flow, and communication between the frontend and database.
Database
We use Supabase with PostgreSQL to store and manage project, workforce, and application data in a scalable relational database.
Deployment
Frontend files are served at the edge through CloudFront for blazing speed, and the backend runs on ECS so it can auto scale at a moment's notice.
FEATURES
Everything You Need
Built by construction professionals who understand field operations
Time Tracking
GPS-verified clock in/out with geofencing validation for accurate job site tracking.
Safety Compliance
Digital safety observations, DVIR submissions, and real-time incident reporting.
Real-time Analytics
Comprehensive dashboards for labor costs, project budgets, and workforce metrics.
Offline Mode
Continue working without internet. Data syncs automatically when connected.
Crew Management
Assign employees to foremen, track assignments, and manage workforce efficiently.
Digital Timecards
Weekly timecards with digital signatures for streamlined payroll processing.
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ABOUT US
Meet the Team
The people behind CrewConnect — builders, engineers, and problem solvers.
Spencer Perry
B.S. Computer Science
Hello my name is Spencer Perry I am a senior at the university of utah studying computer science, I have experience in full stack development. I am passionate about networking and embedded systems, and I have a strong interest in mobile development and HCI/UX engineering. I am excited to apply my skills to solve real-world problems. I am a hard worker and a quick learner, and I am always looking for new challenges and opportunities to grow. In my free time, I enjoy mountain biking , surfing , and exploring new technologies.
Projects
Capstone Project - "CrewConnect: A Data-Driven Approach to Construction Workforce Management": Developed a data-driven solution to optimize construction workforce efficiency; Networking Projects: Built a Python-based network proxy and a Docker Compose load balancer for scalable, high-availability systems; Mobile App - "Drawing App": Created a Kotlin-based drawing app with a custom canvas, SQLite database, and custom brush tools such as blur and noise. with a backend server for user authentication and data storage. Embedded Systems & Networking: Developed a microcontroller-based water quality system using C, integrating various sensors such as pH, turbidity, and temperature sensors, and implemented a Python-based network proxy to securely transmit data to a remote server using a custom tcp protocol.
Computer Networking
Embedded Systems
Mobile Development
HCI & UX Engineering
spencercoleperry@gmail.com
LinkedIn
Cody Mathews
B.S. Data Science
Hi, my name is Cody Mathews, a soon-to-be graduate with a bachelors degree in Data Science. I am passionate about building tools that solve real problems, especially at the intersection of data, software, and construction. My work spans machine learning, data visualization, and full-stack development, with a focus on making complex data accessible and actionable. Outside of school, I have been building Kyub, a modern construction takeoff, estimating and project management platform aimed at replacing clunky legacy software with something actually intuitive to use. When I am not coding, you will find me following the latest in AI research or thinking about how data can reshape industries like construction and workforce management.
Projects
CrewConnect: A Data-Driven Approach to Construction Workforce Management Kyub: A 3D Earthwork Takeoff & Modern Construction Estimating & Project Management Platform
Construction Tech & Estimating
Machine Learning
Data Visualization
cody.m@crewconnect.io
LinkedIn
Liam Coburn
B.S. Computer Science
Hello, my name is Liam Coburn. I am a soon-to-be graduate with a bachelor’s degree in computer science. I enjoy developing software, with experience working on both independent projects, and collaborative team-based systems through academic work. Outside of software, I also enjoy exploring technology through hobbies, including PC building, gaming, and creative tools, which have helped to deepen my understanding of systems and user-focused design. I’m excited for the journey of continuing to grow as a developer, while contributing to interesting and meaningful projects. Outside of technology, I also enjoy swimming and tabletop games.
Projects
CrewConnect: A Data-Driven Approach to Construction Workforce Management Drawing App: A kotlin-based drawing app for android, with image processing tools and cloud-based image sharing. Fish Classifier: A convolutional neural network pipeline to classify fish species
Web Development
Mobile Development
Image Processing
liammcoburn@gmail.com
LinkedIn
Joel Moffatt
B.S. Computer Science
Hey I’m Joel, a Computer Science senior at the University of Utah with experience building full-stack software and business automation tools. I enjoy creating practical applications that solve real problems, from operational systems to user-focused products. I am a dedicated and collaborative team member, always eager to learn and take on new challenges.
Projects
Survivor OutDraft: Full stack application built for me and my friends to create and play in a survivor fantasy league. It is built with a React frontend, Spring Boot backend and uses a data-wrangling pipeline to seed the game data. Reinforcement Learning with Large Language Model Feedback (RLLLM): Based off of RLHF but replaces human preferences with LLM-generated feedback to train a reward model. This reward model helps train a network that can outperform a policy trained directly on the environment’s true reward.
Full Stack Development
Bussiness Automations
Development Operations
joelemoffatt@gmail.com
LinkedIn
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